Weapon List

Melee

Blades

Subsword

  • Striking bonus: +10 (light, flexible)
  • Damage Value: 95 Void damage
  • User Skill Threshold: Striking 70, Knowledge (Exotic Weapon Handling) 45
  • Recoil Penalty: -5
  • Magazine Size: 25 strikes or parries. Absorbing projectiles uses up 2 strikes.

Combat Knife

  • Striking Bonus: +15 (very light)
  • Damage Value: 60 Slashing damage
  • User Skill Threshold: Striking 20
  • Recoil Penalty: -5
  • Magazine Size: None, limited only by wear and tear on the blade.

Collapsible Katana

  • Striking Bonus: +5 (well-balanced)
  • Damage Value: 75 Slashing damage
  • User Skill Threshold: Striking 45, Athletics 30
  • Recoil Penalty: -5
  • Magazine Size: None, limited only by wear and tear on the blade.

Improvised

Plasma Cutter, improvised

  • Striking Bonus: -15 (Unwieldy)
  • Damage Value: 55 Fire damage
  • User Skill Threshold: Striking 40
  • Recoil Penalty: -10
  • Magazine Size: 20 minutes of burn time.

Voidsaw, improvised

  • Striking Bonus: -15 (Unwieldy)
  • Damage Value: 75 Void damage
  • User Skill Threshold: Striking 45
  • Recoil Penalty: -10
  • Magazine Size: 60 strikes or parries. Absorbing projectiles costs 3 strikes (unlike a purpose-build Subsword)

Unarmed Strike

  • Striking Bonus: +0 (It’s you silly, this is the baseline)
  • Damage Value: Special, equal to 1/2 your Athletics plus 1/2 your Resilience skill levels (your Variance Dice for these skills don’t matter). Deals Crushing damage.
  • User Skill Threshold: Striking 10
  • Recoil Penalty: -5
  • Magazine Size: Don’t break your fists.

Ranged

Bows and Crossbows

Bow, Modern

  • Aiming Bonus: +5 (Well-Balanced)
  • Damage Value: 70 (basic modern arrows) or by special arrow type
  • User Skill Threshold: Aiming 40, Athletics 30
  • Recoil Penalty: None, manual reload
  • Magazine Size: 1

Bow, Primitive

  • Aiming Bonus: -5 (Primitive technology)
  • Damage Value: 55 (primitive arrows)
  • User Skill Threshold: Aiming 50, Athletics 40
  • Recoil Penalty: None, manual reload
  • Magazine Size: 1

Crossbow, Modern

  • Aiming Bonus: +10 (Balanced, user-friendly)
  • Damage Value: 65 (modern crossbow bolt) or by special arrow type
  • User Skill Threshold: Aiming 25
  • Recoil Penalty: -50
  • Magazine Size: 4

Thrown

Grenades

Fragmentation Grenade, hand-held

  • Aiming Bonus: +0
  • Damage Value: 75 (explosive)
  • User Skill Threshold: Aiming 20, Knowledge (Explosives) 20
  • Recoil Penalty: -25
  • Magazine Size: 1 (hand-held)

Electromagnetic Pulse Grenade, hand-held

  • Aiming Bonus: +0
  • Damage Value: 100 EMP (effects electronic devices and Sisters)
  • User Skill Threshold: Aiming 20, Use Electronics 40
  • Recoil Penalty: -25
  • Magazine Size: 1 (hand-held)

Chaff Grenade, hand-held

  • Aiming Bonus: +0
  • Damage Value: Special, Chaff (cloud of reflective material that frustrates automatic targeting systems and laser weapons)
  • User Skill Threshold: Aiming 20, Use Electronics 45
  • Recoil Penalty: -25
  • Magazine Size: 1 (hand-held)
Other

Throwing Knives, Suriken, and Syringe Darts

  • Aiming Bonus: +5 (tiny)
  • Damage Value: 60 (knives and shuriken) or 40 and special injection (syringe darts)
  • User Skill Threshold: Aiming 50, Striking 50
  • Recoil Penalty: -10
  • Magazine Size: 3 hand-held

Tasers and Less-Lethal

Pistols

Hold-Out, Cyberguns, Spy Toys
Light
Heavy

Machine Pistols, Submachine Guns

Carbines, Longarms

Sniper Weapons

Railgun

  • Aiming Bonus: +15 (extreme high-speed projectile, no projectile drop-off)
  • Damage Value: 110
  • User Skill Threshold: Aiming 75
  • Recoil Penalty: -5
  • Magazine Size: 4+1

Anti-Materiel Rifle

Shotgun-Likes

Powder Shotgun

Recoilless Subspace Stingball Launcher

Heavy weapons

Machine Guns
Laser Weapons

PACE Cannon, man-portable

  • Striking Bonus: +10 (hitscan)
  • Damage Value: 75
  • User Skill Threshold: Aiming 55, Knowledge (Exotic Weapon Handling) 65
  • Recoil Penalty: 0
  • Magazine Size: Depends on power source.
Subspace Cannons
Recoilless Rifle
  • Aiming Bonus: +0
  • Damage Value: By missile type
  • User Skill Threshold: Aiming
  • Recoil Penalty: 0
  • Magazine Size: 3
  • Aiming Bonus:
  • Damage Value:
  • User Skill Threshold:
  • Recoil Penalty:
  • Magazine Size:

Weapon List

Fifth Sun DeadeyeDave